Haru is a dreamer, a bit lazy and a bit naive, especially when it comes to women he is, however, a good soul and can handle himself when push comes to shove. The main focus of this episode is introducing the world and character relations, and all the familiar tropes are represented. The two stories do have a good bit of overlap, but each has its own unique sections too and reveal details about the relationship between the two friends. You can actually play through the game from both characters perspectives, but only Haru’s is available at first, with Kuroko’s unlocking upon its completion. The story begins with us being introduced to our main protagonists, Haru and Kuroko. For that reason, I'm trying to keep story details vague but I will say this, the story was good enough and showed enough promise for me to be interested in seeing where this goes. Speaking about the story or character development is a little difficult, as this first episode ends where a traditional JRPG would be revving up to really get going. You see this is just the first episode in what will hopefully be a much larger saga. Now one thing I'd like to clarify or explain before we continue is how the series is being released. ![]() After an innocent game of hide and seek gets a friend sent to a brutal work camp, our heroes are brought into conflict with the rulers of their dystopian society and may very well bring to light the entirety of their forgotten past As these visions grow stronger, he wishes for an explanation, and this search for the truth leads him on a great adventure. All his life he has dreamed of strange landscapes, of vast green plains and of clear blue skies. And then a young boy named Haru woke one day. Flash forward a few thousand years and all knowledge of the surface has now disappeared, the technological wonders of yesteryear are mostly forgotten, and even the word "Sky" has lost all meaning. And here they stayed and not only survived but slowly began to build a society too. Desperate and forlorn, the relatively few people that survived tried to scrape a living from the devastated surface but soon found they had little choice but to retreat to the only habitable space left to them. All of this came to an end however when, out of the blue and seemingly in an instant, their entire world ended. Light Fairytale is set in a world where technology and science were once particularly advanced, with its people living in great pleasure and comfort. Franchises like Breath of Fire, Phantasy Star, and the AMAZING Final Fantasy series really got me hooked, and the idea of a title trying to capture that old magic while also updating for modern tastes was something I knew I definitely wanted to play. I was a teen then and spent my time playing all-sorts of RPGs, both Japanese and Western, with the very best of them having a really profound influence on my gaming tastes. You see, I'm easily old enough to remember the 90s. ![]() The goal of this project is to bring back the immersion and emotion of 90s era RPGs on current hardware, with the expected evolution in both design and technique."Īnd with those words, I was instantly intrigued. "Light Fairytale is a turn-based Japanese style RPG in full 3D, set in a dying underground world ruled by a fierce and powerful empire. I jumped over to check out the store description and found the following: Understanding only that it was an RPG, my first reaction was to do what I usually do in this situation. This is yet another game that I knew relatively little about until it showed up in the release schedule.
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